AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on Android in Colombia for Q1 2024
Discover the performance trends of the top sandbox-like games on Android in Colombia for the first quarter of 2024, including downloads, revenue, and active user statistics.
In the first quarter of 2024, the top five sandbox-like games on the Android platform in Colombia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics for each app, providing a snapshot of their quarterly performance.
Roblox experienced a dynamic quarter. Weekly revenue saw a general upward trajectory, peaking at $6.5K in the week of March 18. Downloads fluctuated, starting strong with 127K in the first week of January and ending at approximately 83K by the last week of March. Active users remained robust, consistently hovering around the 3M mark, with a slight dip to 2.9M in early March before rebounding to 3.1M by the end of the quarter.
Minecraft showed a mixed performance. Weekly revenue had its highest point at $4.6K in late January but generally hovered around the $2K mark. Downloads were relatively low, peaking at 522 in the week of January 22, and then dwindling to below 30 downloads per week by mid-March. Active users displayed minor fluctuations, maintaining an average of around 16K throughout the quarter.
ZEPETO: Avatar, Connect & Live saw consistent weekly revenue, averaging around $400, with a peak of $1.1K in the first week of January. Weekly downloads remained steady, averaging about 3.3K, while active users showed a downward trend from 115K in early January to 99K by the end of March.
IMVU: Social Chat & Avatar app had a steady revenue performance, reaching a high of $686 in the last week of March. Downloads showed a notable peak in mid-January at 2.9K, but generally averaged around 1K downloads per week. Active users were relatively stable, averaging around 10K, with a slight increase to 13.5K in mid-January.
Terraria exhibited modest revenue figures, peaking at $348 in the final week of March. Downloads were low, with a high of 124 in mid-January, and a significant drop to below 20 downloads per week by March. Active users slightly declined over the quarter, averaging around 300 users.
These insights highlight the competitive landscape and varying performance of sandbox-like games in Colombia. For more detailed analytics and insights, visit Sensor Tower.